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Developing in C# - 04. Defining Members

Developing in C#  - 04. Defining Members
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Overview

Members are things that are declared inside a class. Members help in representing the class‘s data and behaviour when the application is running. The members that could be inside a class include – fields, constants, properties, constructors, destructors, events, operators etc…

Class members can be specified individually with any one of the following accessibility:

  • Public – accessible by any code within current or external assembly
  • Protected – accessibility within the same class or its derived class
  • Private – accessibility within the same class
  • internal – accessibility within current assembly
  • protected internal – accessibility within current assembly or classes derived from containing class

Lessons

  • Developing in C# - 4. Defining Members